War Game Simulation

Simulation systems are being developed to improve the decision-making, management, analysis and evaluation abilities of the leading personnel of each force at the tactical and strategic levels in relation to the areas and activities under their responsibility, and to enable the implementation of various envisaged or planned scenarios in a virtual environment at the desired fidelity level.

Detailed Information

Photos

Videos

Model Library

  •  Platforms
  • Land - Tracked, Wheeled
  • Sea - Floats, Sinks
  • Air - Manned, Unmanned
  • Thermal Vision Systems
  • Laser Warning Receiver
  • Mine Detector
  • Mine
  • Torpedo


Sensors

  • Radars
  • Binoculars - Telescope
  • Night Vision Devices
  • Thermal Vision Systems
  • Laser Warning Receiver
  • Mine Detector


Weapons

  • Infantry Weapons
  • Bombs
  • Artillery Guns
  • Anti-Aircraft
  • ÇNRA
  • Guided Missiles
  • Mine
  • Torpedo


Communication Systems

  • Telli
  • Walkie-talkie
  • Satellite
  • Underwater


Live Assets

  • Soldier
  • Civilian
  • Terrorist
  • Refugee
  • Smuggler
  • Animal

Stable Assets

  • Tree
  • Buildings
  • Atmosphere
  • Çukur - Hendek
  • Railroad
  • Sea - Lake - River
  • Bridge
  • Wire Fence


Simulation Scenarios

  • Joint Operation
  • Blind Shot
  • Air Defense
  • Engineering
  • Transfer - Relocation
  • Reconnaissance - Surveillance
  • Logistics Support
  • Border Security
  • Smuggler - Refugee Intervention
  • Surface - Underwater Warfare
  • Electronic Warfare


Simulation Software

  • Scenario management software
  • New model creation interface
  • Terrain creation interface
  • Military unit identification interface
  • Union progress pattern definition interface
  • Symbology definition interface
  • Object Control
  • Scenario Recording and Running
  • Measurement - Evaluation - Reporting

Model Creation Tool

  • Creating a new type of model
  • Changing Model Properties
  • Changing environmental conditions
  • Model tree editing


Scenario Creation Tool

  • Defining the boundaries of the representational environment
  • Creation of static assets
  • Symbology identification
  • Placing platforms
  • Identify temporal events


Running Scenario

  • Run scenarios for up to 100 users
  • Running models on a distributed server
  • Optional HLA support
  • Scenario recording and analysis


Scenario Management

  • 2D map and 3D simulation control
  • Different camera support
  • Object control
  • Changing environmental conditions


Artificial Intelligence

  • Behavioral skills
  • Emir capabilities
  • Intelligent pathfinding algorithms
  • Script-based control


GIS Capabilities

  • Map and layer management
  • Symbology visualization
  • Measurement and analysis
  • Filtering and view settings


3D Visualization

  • Multichannel visualization
  • Large area visualization (100km x 100km)
  • Ambient conditions effects
  • Dynamic shadow and light
  • Effects such as explosions, missiles, smoke, etc.